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 Proxies (like a Slenderman version of Werewolf)

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Ladnek
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PostSubject: Proxies (like a Slenderman version of Werewolf)   Tue Jul 19, 2011 10:48 pm

OK, welcome to Proxies (because I couldn't think of a good title)! This is like Werewolf, if anyone has ever played, but with Slenderman related stuff. Alright, here's how to play:

A group of runners find themselves trapped in a small abandoned village. They find out that two among them are proxies, and they all start disappearing. Finally, the all the runners' wills are broken, and they start accusing each other of being the proxies. It is utter chaos to find the ones that are responsible for the disappearances.

RULES:
Alright, there are two phases in this game: a day phase and a night phase. During the day, all the runners will talk about who they think might be the proxies and will vote on who to lynch. At the end of the day phase (when everyone has voted), the person with the highest amount of votes will be killed by the runners, and their role will be revealed. However, please do not reveal your role on the thread. The proxies win when their numbers equal that of or are greater than the number of runners left.

ROLES:

RUNNERS:

GUARD: The guard can choose one person in the night phase (they can choose themselves) to protect; that person can not be killed by the proxies that night.

DETECTIVE: The detective can choose one person in the night phase to research. When the detective researches a person, their role is revealed to the detective ONLY.

TRAITOR: The traitor appears as a proxy to the detective, but they do not know they are the traitor.

Everyone else is a normal runner.

PROXIES:

The proxies will PM me telling me who they decide to kill during the night phase. Discussions on who to kill will be over PMs or other ways, but NOT ON THIS THREAD.

Seven players should be the least amount we need, but the game should go by pretty quickly.

Players:

1. Malus (runner) LYNCHED
2. wulfe59 (runner) LYNCHED
3. Lotus

4. DFW (runner) KILLED
5. Creepturtle
6. Grifen411
7. Zander (proxy) LYNCHED
8. Vivi (traitor) KILLED
9. Omega (detective) KILLED
10. Mr. Jeebles
11. Lero (proxy) LYNCHED
12. The Slender Man (proxy) LYNCHED
13. Enjolras

ALL THE PROXIES HAVE BEEN DEFEATED, THE RUNNERS HAVE WON!


Last edited by Ladnek on Mon Jul 25, 2011 4:47 pm; edited 17 times in total
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Malus
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PostSubject: Re: Proxies (like a Slenderman version of Werewolf)   Tue Jul 19, 2011 10:54 pm

Sure. This sounds like fun. Count me in.
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Ladnek
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PostSubject: Re: Proxies (like a Slenderman version of Werewolf)   Tue Jul 19, 2011 10:57 pm

Malus wrote:
Sure. This sounds like fun. Count me in.

A'ight.

1. Malus
2.
3.
4.
5.
6.
7.
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wulfe59
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PostSubject: Re: Proxies (like a Slenderman version of Werewolf)   Tue Jul 19, 2011 11:48 pm

Very Happy I'm in
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Lotus
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PostSubject: Re: Proxies (like a Slenderman version of Werewolf)   Tue Jul 19, 2011 11:56 pm

This sounds interesting. I shall put myself in as well, though I'll have no clue what I'm doing.
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Ladnek
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PostSubject: Re: Proxies (like a Slenderman version of Werewolf)   Tue Jul 19, 2011 11:59 pm

1. Malus
2. wulfe59

3. Lotus
4.
5.
6.
7.
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DFW
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PostSubject: Re: Proxies (like a Slenderman version of Werewolf)   Wed Jul 20, 2011 12:14 am

YES I FREAKING LOVE THIS GAME ...ahem. count me in?
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Creepturtle
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PostSubject: Re: Proxies (like a Slenderman version of Werewolf)   Wed Jul 20, 2011 12:17 am

OH HELL YES

I'm in :3
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Ladnek
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PostSubject: Re: Proxies (like a Slenderman version of Werewolf)   Wed Jul 20, 2011 12:25 am

A couple of people who've played before? Pimpin'.

1. Malus
2. wulfe59

3. Lotus
4. DFW
5. PaperFlowers
6.
7.
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Grifen411
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PostSubject: Re: Proxies (like a Slenderman version of Werewolf)   Wed Jul 20, 2011 12:25 am

This sounds like fun, count me in.
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Ladnek
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PostSubject: Re: Proxies (like a Slenderman version of Werewolf)   Wed Jul 20, 2011 12:33 am

1. Malus
2. wulfe59

3. Lotus
4. DFW
5. PaperFlowers
6. Grifen411
7.

Although the spots are filling up, you can still enter! Seven was just the minimum I was hoping to get. The more the merrier!
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Zander
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PostSubject: Re: Proxies (like a Slenderman version of Werewolf)   Wed Jul 20, 2011 3:16 am

This sounds a lot like the Pseudo-LARPs we used to have on Skype, but a bit different in roles and set-up. Count me in.
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Vivi
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PostSubject: Re: Proxies (like a Slenderman version of Werewolf)   Wed Jul 20, 2011 3:55 am

OH GOD. I'm in! I've heard of games like these, and always wanted to play it 8D
So much psychology at work in this type of thing, I love it.
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Ladnek
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PostSubject: Re: Proxies (like a Slenderman version of Werewolf)   Wed Jul 20, 2011 4:17 am

Cool, so we'll wait a bit longer to see if anyone else is going to join, then I'll PM people their roles and we can begin.

1. Malus
2. wulfe59
3. Lotus

4. DFW
5. PaperFlowers
6. Grifen411
7. Zander
8. Vivi
9.
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Omega
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PostSubject: Re: Proxies (like a Slenderman version of Werewolf)   Wed Jul 20, 2011 8:05 am

I'm in.

Surprise twist! There are no proxies in the group, and it's been Slender Man making the runners disappear all along!
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Mr. Jeebles
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PostSubject: Re: Proxies (like a Slenderman version of Werewolf)   Wed Jul 20, 2011 10:15 am

I'm in as well. Fucking peer pressure...
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Lero
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PostSubject: Re: Proxies (like a Slenderman version of Werewolf)   Wed Jul 20, 2011 10:49 am

Mafia is always fun. If you're still accepting sign-ups, I'd like to play.
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The Slender Man
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PostSubject: Re: Proxies (like a Slenderman version of Werewolf)   Wed Jul 20, 2011 12:52 pm

If there is still room, could you consider letting me play?
Thank you.
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Enjolras
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PostSubject: Re: Proxies (like a Slenderman version of Werewolf)   Wed Jul 20, 2011 3:33 pm

Little late on the draw, but if there are any spots left, I'd like to play.
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Ladnek
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PostSubject: Re: Proxies (like a Slenderman version of Werewolf)   Wed Jul 20, 2011 4:26 pm

Holy crap, I might have to have three or four proxies...

1. Malus
2. wulfe59

3. Lotus
4. DFW
5. PaperFlowers
6. Grifen411
7. Zander
8. Vivi
9. Omega
10. Mr. Jeebles
11. Lero
12. The Slender Man
13. Enjolras
14.

Should we wait a little longer to see if anyone else would like to join, or should we start now?
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Malus
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PostSubject: Re: Proxies (like a Slenderman version of Werewolf)   Wed Jul 20, 2011 4:33 pm

Let's start now!

Also, when someone is killed, are they allowed to reveal their role?

And do the proxies know who the other proxies are?
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Ladnek
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PostSubject: Re: Proxies (like a Slenderman version of Werewolf)   Wed Jul 20, 2011 4:42 pm

Malus wrote:
Let's start now!

Also, when someone is killed, are they allowed to reveal their role?

And do the proxies know who the other proxies are?
Oh, right. When someone is killed, their role IS revealed, and the proxies do know who each other are. That's kinda important so they can decide on who to kill.

Now with the amount of players we have, I'm trying to decide if there should be three proxies or four. I'm also going to look up what some other roles are. What do you think?
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Malus
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PostSubject: Re: Proxies (like a Slenderman version of Werewolf)   Wed Jul 20, 2011 4:48 pm

Hmm...

Right now, we have thirteen people playing.

If we have four proxies, that leaves nine good people. With the traitor, that's eight good people. Then we have the bodyguard and detective, so that leaves six ordinary runners.

I think it works pretty well. Razz
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Ladnek
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PostSubject: Re: Proxies (like a Slenderman version of Werewolf)   Wed Jul 20, 2011 4:52 pm

Malus wrote:
Hmm...

Right now, we have thirteen people playing.

If we have four proxies, that leaves nine good people. With the traitor, that's eight good people. Then we have the bodyguard and detective, so that leaves six ordinary runners.

I think it works pretty well. Razz
Alright, I'll get on random.com to decide who gets what role (so there will be no bias), PM everyone their role, then we begin!
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DFW
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PostSubject: Re: Proxies (like a Slenderman version of Werewolf)   Wed Jul 20, 2011 4:55 pm

wooo, this is going to be awesome >:3
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