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 Die Schlankheit umarmen A comedic interactive adventure

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Royal Flush
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Thu Apr 19, 2012 6:30 pm

Illyrias_Acolyte wrote:
Action > Go to fucking sink



Narrator> Finally, a sink! The very vessel that holds the one last item for your adventure! WATER! All you need to do now is some how put the water in some kind of container. Maybe your 'Invertory' has something of use.

Reminder> Use the [ Inventory> ] command to open your inventory manually.
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Thu Apr 19, 2012 6:33 pm

Inventory > Open

Use > Sink

Use > Canister to collect water

Action> Turn sink off
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Thu Apr 19, 2012 7:02 pm

Illyrias_Acolyte wrote:
Inventory > Open

Use > Sink

Use > Canister to collect water

Action> Turn sink off



Narrator> You finally got the last nessasary item for survival, water! You're canister can hold up to a maximum of four Cups. Use them wisely, for water restores stamina 20 points each.

Achievement Unlocked> "Adventure Time": [Requirements: Get every basic item for survival]
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Thu Apr 19, 2012 7:07 pm

Move > Enter Hallway

Use > Door

Move > Outside

Use> Flashlight
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Thu Apr 19, 2012 9:35 pm

Action > Make a scary face using the lighting of the flashlight.
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Thu Apr 19, 2012 10:17 pm

rboyd wrote:
Action > Make a scary face using the lighting of the flashlight.



Narrator> With it still being broad daylight you're scary face has no effect. However it's brought attention to your creepy neighboor, 'Ryper'



Narrator> He's the only one you wish was taken by the mysterious tall guy. . .



Narrator> THE ONLY ONE
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Thu Apr 19, 2012 11:14 pm

Action > Resist urge to stab creepy neighbor

Action > Turn off flashlight

Action > Look for mysterious tall guy
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Fri Apr 20, 2012 5:44 pm

Illyrias_Acolyte wrote:
Action > Resist urge to stab creepy neighbor

Action > Turn off flashlight

Action > Look for mysterious tall guy



Narrator> Your Neighborhood may be small, but it only seems that way because of the large vast forest that surronds it. You always had a love/hate relationship with the country, it makes you happy but pisses you off more than often. If you're going to find this 'Tall Slender' man, it might be best to find some eye witnesses and see if they know more about him. Yes, even it that means you have to talk to your old neighbor, Ryper.

Narrator> The map above is the radius the Player: Tyrone, can see from, you can say, [ Move> Left ] area to scope out more of the neighborhood.
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Sat Apr 21, 2012 7:44 pm

Move > Left, whistling nervously to avoid being creeped out further by ryper
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Sat Apr 21, 2012 8:14 pm

rboyd wrote:
Move > Left, whistling nervously to avoid being creeped out further by ryper



Narrator> You've successfully avoided Ryper, he's no longer a 'threat' knowing your out of his 'Sight radius'.

Narrator> Moving on, you see this is where in the neighborhood the sidewalk ends. The neighborhood is old and it seems most of the side walk has deteriorated over time. Across the street you see Mary's house, she's and old woman, but with a great heart. She was much like a grandmother to you. With the whole neighborhood being absent (besides Ryper), you don't question that why there hasn't been any investigation. With connection lost from the outside, the rest of the world forgets about you.

Narrator> As you look around, something keeps your eyes locked on Mary's house, You get deathly curious to know why.

Narrator> Would you like to investigate? Or keep wondering around?
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Sat Apr 21, 2012 8:18 pm

Action > Investigate, even though youre a big pussy
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Sat Apr 21, 2012 8:31 pm

rboyd wrote:
Action > Investigate, even though youre a big pussy



Narrator> You make your way over to Mary's house, only to find something very distrubing ozzing out of her kitchen window.

Player: Tyrone> "Oh god, is that blood, OH GAWD, OH GAWD"

Narrator> You take a deep breath and grows some balls and proceed to investigate further. First thing is first we have to scope out the scene and collect everthing we can.

Directions> in, 'Investigation Mode', You have to investigate whats scene in the picture above. Only certain areas can be investigated, while others can't which will ingage Tyrone's response of, "Nothing there" Once investigation is complete the Narrator will inform.
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Sat Apr 21, 2012 8:34 pm

Action > investigate blood on the window, and try to resist crying like a baby.
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Sat Apr 21, 2012 9:06 pm

rboyd wrote:
Action > investigate blood on the window, and try to resist crying like a baby.



Narrator> Oh come on, you can do it!



Narrator> Just touch it, DO IT!



Narrator> Action failed! You to big of a pussy to gain the courage to touch the liquid. You know it's blood and that's good enough for you. However, it still need to be looked upon. Perhaps theres another way to touch it.
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Sat Apr 21, 2012 9:10 pm

Action > cry, for being such a puss-bag.

Action > try and open window
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Sat Apr 21, 2012 9:32 pm

rboyd wrote:
Action > cry, for being such a puss-bag.

Action > try and open window



Narrator> After crying over your puss-baginess, you avoid the bloody part of the window and try to open it. It seems to be locked. You turn to the blood stained side to see if you were opening it wrong and glady you weren't

Narrator> When trying to open Mary's window you notice that her TV is still on. Which is currently airing 25,000 dollar pyramid! Your favorite Game show! But you have no time to watch it!

Player: Tyrone> "What! Why?"

Narrator> Cause your to big of a pussy to touch bodily fluids.
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Sat Apr 21, 2012 9:35 pm

Action > Use your shirt to examine blood, while pouting over the fact you can't watch 25,000 dollar pyramid.
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Sat Apr 21, 2012 9:49 pm

rboyd wrote:
Action > Use your shirt to examine blood, while pouting over the fact you can't watch 25,000 dollar pyramid.



Narrator> Your requested action: "Action > Use your shirt to examine blood, while pouting over the fact you can't watch 25,000 dollar pyramid." Is to long.

Advice> To fix this issue, perhaps you should use the [ use> ] command, the [ inventory> ] command, etc.
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Sat Apr 21, 2012 10:23 pm

Action > use flashlight to break bloody window.
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Sat Apr 21, 2012 11:05 pm

rboyd wrote:
Action > use flashlight to break bloody window.



Narrator> SHIT REALLY!? It's seems your stupinity overruled your common sence. Instead of just using the flashlight like a hammer you throw into the window launching into the house near the doorway into the bedroom. Maybe this wouldn't of happened if you were more specific on how to use it.

Advice> When using the [ action> ] command to use objects, the system will at random create a senerio and it's usually a bad one. However, it you were specific on how to use the item, it could have gone better but, don't make the command to long.
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Sat Apr 21, 2012 11:26 pm

Use > knife to clear glass from window
Action > awkwardly climb through window
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Sat Apr 21, 2012 11:50 pm

rboyd wrote:
Use > knife to clear glass from window
Action > awkwardly climb through window



Narrator> You successfully cleared enough glass to enter Mary's house unharmed. You forgot how small her house was but, it fit for a woman like Mary.

Narrator> Oh and look, it's your flashlight, pick it up. It's your fault your in this house UNINVITED. You broke into a old ladies house and what if someone walks in and with that trail of blood leading to the front door, it's not gonna look so good. Your a dumbass, Get the flashlight and leave!
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Sat Apr 21, 2012 11:54 pm

Action> Pick up flashlight
Action> investigate blood trail
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Sun Apr 22, 2012 1:13 pm

rboyd wrote:
Action> Pick up flashlight
Action> investigate blood trail



System> Update: [Inventory 2.0.1] has been installed!

Narrator> You successfully get back your flashlight and put it back in your inventory. There are only 3 spaces left in your inventory.



Narrator> Upon investigating the blood, you discover that it's dry. Not only that but it leads all the way to Mary's front door. Trying to resist the fact, you know by this, Mary has to be dead. The 'Slender Man' must have gotten to her.

Narrator> What now?
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PostSubject: Re: Die Schlankheit umarmen A comedic interactive adventure   Sun Apr 22, 2012 5:23 pm

Use > Camera, take picture of blood trail

Equip > Breadknife

Move > Bedroom
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