New game entitled "Slender"
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Re: New game entitled "Slender"
I was just discussing the concept of a Slenderman-based multiplayer game with a friend a couple days ago.
Just like when I was pitching ideas about Iron Golems in Minecraft.
brb, thinking about designing a flying car.
Just like when I was pitching ideas about Iron Golems in Minecraft.
brb, thinking about designing a flying car.

EvilRhino229- Observer
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Re: New game entitled "Slender"
OOOOH I love this. Played it yesterday, and did a little LP on it while I was on it aswell... in qhich I screamed like a little girl. So faffing scary. And yes it's been some time since I was here. About a year actually. But wow, I've been waiting for a game like this for like, well, since I heard about Slendy
I've only gotten to 5 pages, though. or was it four! faf, I don't know.

apokAlypse- Observer
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Re: New game entitled "Slender"
I just finished playing the 9.5 Beta, having seen the videos down mainly by Rage Quiet and PewDiePie, but the update just takes all those previous videos to scary shame.
I didn't even have any pages yet, thinking I could collect the hardest ones first from the bath house area, but when I decided to walk towards the tunnel I'm staring straight forward and Slendy teleports out of no ware with his back arms waving madly. I screamed big time, and the youtube videos can't even do that lol.
Its crazier now then what I saw originally played before.
Quick tip for anyone that plays from version 9.5 on, your flash light will die after a certain amount of time. The batteries won't last if you keep it on the whole time looking for the pages. Make sure to just look up into the night sky to walk through the forstest if you need to run away from Slendy to conserve your flash light.
I didn't even have any pages yet, thinking I could collect the hardest ones first from the bath house area, but when I decided to walk towards the tunnel I'm staring straight forward and Slendy teleports out of no ware with his back arms waving madly. I screamed big time, and the youtube videos can't even do that lol.
Its crazier now then what I saw originally played before.
Quick tip for anyone that plays from version 9.5 on, your flash light will die after a certain amount of time. The batteries won't last if you keep it on the whole time looking for the pages. Make sure to just look up into the night sky to walk through the forstest if you need to run away from Slendy to conserve your flash light.
Last edited by Zander on Mon Jul 30, 2012 4:40 am; edited 1 time in total (Reason for editing : Please don't double-post.)

BLOODSTAINHEART- Untainted
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Re: New game entitled "Slender"
It's been that way from the start 

TheFallenenvoy- Stalked
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Re: New game entitled "Slender"
Oh well at least we now know. My friends flashlight ran out haha. Are you supposed to keep looking at slendy or just keep going? If you come into contact with him more your sanity drains but I get scared he is going to sneak up on me.
I found this guide at blobber.org I can't post the link but if you search 'slender' on the website it should be the first link that comes up. It has a picture with a really helpful key for locations if you're stuck.
I found this guide at blobber.org I can't post the link but if you search 'slender' on the website it should be the first link that comes up. It has a picture with a really helpful key for locations if you're stuck.

pipparose- Untainted
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Re: New game entitled "Slender"
There's not really a guide to this game. I mean, out of the 10 different landmarks, 8 of them have pages. You just gotta know what you're looking for, and hurry.
The draining flashlight has been there since the game came out, and if you check the readme.txt file that's in the download, he lists some tips in it with the controls as well:
Tips:
* The enemy can capture you if it gets too close.
* Do not look at the enemy for too long, or you will lose. The further you are, the safer it is to look.
* Your flashlight has a limited battery; it will not drain when turned off. You also can look at the enemy
longer while it is off. However, having it off will make you easier to catch.
* Sprinting causes your stamina to drop; it recovers when walking, and recovers twice as fast when
standing still.
* Sprinting causes your maximum stamina to drop slightly; jogging does not.
Not to mention in the same file, all the update changes in it. I'll post them all in a spoiler tag.
The draining flashlight has been there since the game came out, and if you check the readme.txt file that's in the download, he lists some tips in it with the controls as well:
Tips:
* The enemy can capture you if it gets too close.
* Do not look at the enemy for too long, or you will lose. The further you are, the safer it is to look.
* Your flashlight has a limited battery; it will not drain when turned off. You also can look at the enemy
longer while it is off. However, having it off will make you easier to catch.
* Sprinting causes your stamina to drop; it recovers when walking, and recovers twice as fast when
standing still.
* Sprinting causes your maximum stamina to drop slightly; jogging does not.
Not to mention in the same file, all the update changes in it. I'll post them all in a spoiler tag.
- Spoiler:
- UPDATES (v0.9.5)
----------------
* Added fog to the woods.
* Added an option to turn the tree render distance down and turn off the aforementioned fog, for those people
who are getting framerate issues with either.
* Flashlight now swings over to point at a nearby page when close enough to pick it up (instead of the page
highlighting).
* The 'level' of the game (which increases as each page is collected) will raise on its own if you take too
long between collecting pages. It does not raise again when the pages are then collected, until it catches
up to the effective level. The effective level still maxes out at 7.
* Added a new hidden mode that unlocks after winning the game. You now need to beat this mode as well in
order to unlock the final hidden mode (it will need to be unlocked again for those who unlocked it in v0.9.4,
but if you beat the game once in v0.9.4, the new mode will be unlocked as well).
* Fixed flashlight battery sometimes draining even when it is turned off (rare bug).
* Fixed a long-standing bug where the static zooms when zooming the camera.
UPDATES (v0.9.4)
----------------
* Scaled back the tree render distances even further than before, and added fog to obscure the distance. The
game should in theory run a lot better now.
* Increased jogging speed slightly, and increased its stamina drain to compensate (you still run the same
distance on the same amount of stamina, just faster).
* Reduced the stamina boost you get from being shocked, to prevent people from using it to their advantage too
much (it was making it too easy to run from the enemy).
* Added a main menu; currently the only option is to invert the mouse (all the other ones are set when you run
the game).
* Modified the ending slightly to make it a LITTLE more satisfying.
* Tweaked enemy movement slightly.
UPDATES (v0.9.3)
----------------
* Scaled back the tree render distances by a large amount. It's still a little higher than v0.9.1, but it is
considerably less intensive now, so that SHOULD remove the framerate issue.
* Flashlight now points at the ground when jogging/sprinting (instead of completely off-screen like the last
update), so you can still see a LITTLE of what's ahead of you.
* Added a flashlight key for Mac users who don't have a two-button mouse (key is F by default). Right mouse
click still turns on and off the flahslight.
* Added tile footstep sounds to the complex.
UPDATES (v0.9.2)
----------------
* Completely redid sprinting system. Now instead of sprinting, the shift key will jog, moving just a slight
bit faster than your walk speed. You can jog for a long time, and walking/standing still will recover your
stamina. Being shocked (when it plays the dramatic sound) allows you to sprint for about 10 seconds, moving
very quickly but draining stamina much faster.
* Being shocked now gives you a small boost of stamina.
* Your maximum stamina now only drops when sprinting. Jogging does not affect maximum stamina at all.
* Jogging/sprinting will cause you to lower your flashlight, making it harder to see what's ahead.
* Decreased maximum vision range when flashlight is off or lowered.
* Slightly reduced flashlight battery life again.
* The game now allows you to start a new game when you lose, instead of automatically quitting.
* Modified enemy's movement slightly to make it less predictable when pursuing.
* Added an extra effect to the enemy when static builds.
* Fixed a bug where intro/outro lights were not rendering correctly on low graphics settings.
* Made distant trees render better. Please let me know if this negatively affects framerate by much for you.
UPDATES (v0.9.1)
----------------
* Turning off the flashlight reduces how fast static will build when looking at the enemy (effectively doubles
your distance for calculation purposes); also, causes the enemy's movement to be slightly more erratic (less
likely to 'jump' directly towards you)
* Decreased battery life slightly (it should still last long enough for a full game)
* Replaced textures on the pillars and cross-wall areas; previous textures were causing startup lag
* Slightly increased walk/run speed, but slightly increased enemy's movement speed to compensate
Last edited by Zander on Mon Jul 30, 2012 5:40 am; edited 1 time in total

Zander- Survivor
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Re: New game entitled "Slender"
On the website it shows you an image with the paper locations and if they will appear or not
Here is the image in the spoiler tag.
Here is the image in the spoiler tag.
- Spoiler:

Last edited by pipparose on Mon Jul 30, 2012 5:23 pm; edited 1 time in total

pipparose- Untainted
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Re: New game entitled "Slender"
o.o I can't understand why some people believe the Slender Man drew the pictures and put them on the trees. In many LP's of this game, they think Slendy put them there. But I think it's quite obviously another of his victims that was there before, and placed them around as warnings or something.

apokAlypse- Observer
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Re: New game entitled "Slender"
I hope in the new game that they add a different story/problem. I think it is something to do with dolls

pipparose- Untainted
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Re: New game entitled "Slender"
I know there is a certain way of doing this to win, but hey, who the experience is half the fun!
I'm sure there's videos showing this tactic so you win. Still pretty fucking difficult though.
I'm sure there's videos showing this tactic so you win. Still pretty fucking difficult though.

Xyerletterle- Untainted
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Location: That shed in your backyard? You know, the one with the rotting door? That's it.
Re: New game entitled "Slender"
Just played the game and I've got to say, however made this knows how to make some damn tense moments, I think I spent most of my playtime swearing and yelling like a little girl every time I saw him/there was a scare chord/my screen flickered for no reason other than screw you. I honestly hope that however made this game goes on to make a full on horror game. That would be incredible.

thechosenjuan- Untainted
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Re: New game entitled "Slender"
I have a great computer and yet this game runs so choppy it's not even worth it. Anyone else having this problem?
Slusho- Untainted
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Re: New game entitled "Slender"
Hey guys I was hovering around on pewdiepies channel on youtube just rewatching his first slender vid and then watched the others for the first time, then i found a new "slender" game. Not sure if it deserves a new thread yet. It is in fact based off of Slender and uses the same principle but with a new map. http://www.youtube.com/watch?v=05YQQtu_JEk&feature=plcp

Reno727- Untainted
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